Post Jam Plans


I think that Chaos Gun has some potential for a fully fleshed out personal project some time. There are some features that I really think would add to the game that I was unable to do in the 48 hours that we were given, namely the tutorial. I actually had the tutorial fully implemented, but, a few minutes from the end of the Jam, it decided to go and break the game. (The attached picture is of the Tutorial)

Beyond general bug fixes, I also want to add a few more features, such as a few more weapons (and a better weapon randomizer), squatting (so that Orbille can dodge better and get into tighter spaces), A lot more levels, an overarching story, Time Distorting Enemies (Something that I really wanted to put in and would have if I had just a little more time), and more puzzles, especially different uses for the switch crystals than just opening doors.

If there are any other features that you think would fit in with this game, let me know and maybe I'll add them in.

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